This is a Pre Alpha of my VR Title, 'Outlaw Training Simulator'. This was created for my 2nd year University Studio 2 module using Unreal engine 4.
The aim of 'Outlaw Training Simulator' Is to shoot as many as the pop up targets as you can in the minute time frame you are given.
Please note this is a Pre Alpha, as such some desirable features are missing however these are planned to be added into the game soon, such as:
Limited round capacity and reloading
Weapon Recoil
Environment redesign (paths/tumbleweeds etc)
Updated weapon effects (muzzle flash/impact flash etc)